Grid · press G
Senior Product Designer Berlin, DE · 52.52° N, 13.40° E Practising since 2015 Available — Oct 2026

Good design starts with questions.

Ten years designing digital products for mission-driven companies — end to end, across research, strategy and delivery. The work I care most about is the work that creates positive impact.

Selected work — four case studies
James Ciclitira
  • Product Discovery
  • Service Design
  • UX Research
  • Interaction Design
  • Product Strategy
08+

Products shipped across mobile and web

03

Products taken from first sketch to public launch

Questions before being “done”

Clients & employers

Selected · 06
Enter
Bosch
Allianz
Cooler Future
YunoJuno
Quidco

Selected work

2016–2026 · 04

About

02 / 04

How I think about the work.

Based inBerlin, Germany
Working since2015
CurrentlyOpen to full-time & part-time

Ten years of product design, mostly in complex domains: digital health, sustainable investing, urban mobility. The common thread is building products people depend on — increasingly for companies creating positive environmental impact.

Research comes first. It is far cheaper to learn before building than after launch. Time with real users usually reveals the right direction; the job is to ask the right questions, reduce complexity, and turn insight into products that are clear and usable.

My experience ranges from being the sole designer in an early-stage startup to working inside large cross-functional teams, leading projects from research through to delivery.

Based in Berlin. Open to full-time and part-time roles.

Strategy

  • Product strategy
  • Service design
  • Customer journeys
  • Design systems

Execution

  • UX research
  • Interaction design
  • Prototyping
  • Design QA

Domains

  • Climate tech
  • Healthcare
  • Enterprise
  • Regulated products

Languages

  • English — native
  • German — B2, working proficiency

The process

04 steps
01

Listen first

Interviews, diary studies, watching people actually use the thing. No sketching until there’s a clear picture of what’s going wrong.

02

Make it concrete early

Storyboards and rough wireframes before anything polished. It’s easier to change direction while the work still looks unfinished.

03

Test with real people

Prototypes realistic enough to get honest reactions, then keep iterating until the thing actually works.

04

Stay until it ships

Working closely with engineers through the build. If a design doesn’t hold up once it’s coded, it wasn’t done.


Say hello

04 / 04

Let’s talk about what you’re building.

Emailjciclitira@gmail.com LinkedIn/in/jciclitira ↗
LocationBerlin, Germany · remote-friendly
StatusOpen to full-time & part-time
Reply timeUsually within a day or two
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