Good design starts with questions.
Ten years designing digital products for mission-driven companies. End to end, across research, strategy and delivery. The work I care most about creates positive impact.
Selected work: four case studies
- Disciplines
- UX Research · Service Design · Information Architecture · Interaction Design
- Specialties
- Digital-to-Physical Integration · Operational Tooling · Automation
- Domains
- Climate Tech · Digital Health · Urban Mobility · Regulated Products
Clients & employers
Selected · 06Selected work
01 / 04 · 2017–2026
Enter
Enter helps German homeowners plan energy-efficient renovations and claim government subsidies covering up to 70% of the cost. Certified energy advisors conduct on-site surveys, and the data is then seamlessly transformed using AI into actionable reports.
View case study
Coup Mobility
Bosch’s e-moped sharing service put 5,000 electric mopeds across Berlin, Paris, and Madrid. They could be found on a map, unlocked with a phone, and left anywhere. Behind the rider experience lay a massive field operation keeping every vehicle charged, repaired, and on the streets.
View case study
Cooler Future
A sustainable investing app for people who want to know exactly what their money is funding. Offering curated climate funds, transparent impact data, and a €20 minimum investment, it caters to first-time investors and industry skeptics who demand hard proof over greenwashing.
View case study
Vivy
An Allianz-backed digital health record that empowers patients to request medical documents, store them securely on their phones, and share them with any practitioner. A modern, encrypted solution built for a country where medical records still move by mail, fax, and in-person requests.
View case studyAbout
02 / 04How I think about the work.
Most of that time has been spent in complex domains: digital health, sustainable investing, urban mobility, and now home energy. The common thread is products people depend on to do something that matters to them, increasingly at companies working on environmental impact.
Research comes first. It is far cheaper to learn before building than after launch. Time with real users usually reveals the right direction; the job is to ask the right questions, reduce complexity, and turn insight into products that are clear and usable.
My experience ranges from being the sole designer in an early-stage startup to working inside large cross-functional teams, leading projects from research through to delivery.
Strategy
- Product strategy
- Service design
- Customer journeys
- Design systems
Execution
- UX research
- Interaction design
- Prototyping
- Design QA
Languages
- English (native)
- German (B2, working proficiency)
The process
03 / 04Listen first
Interviews, diary studies, ride-alongs. No sketching until there’s a clear picture of what’s going wrong.
Make it concrete early
Storyboards and rough wireframes before anything polished. It’s easier to change direction while the work still looks unfinished.
Test with real people
Prototypes realistic enough to get honest reactions, then keep iterating until it holds up.
Stay until it ships
Working closely with engineers through the build. If a design doesn’t hold up once it’s coded, it wasn’t done.